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Last month, the four officially opened the Museum of Soviet Arcade Machines in a Stalin-era bomb shelter under a university dormitory. Packed into two rooms are dozens of Soviet-made video game carcasses in various states of repair. Some work perfectly; others last for a few minutes, then fade. One common feature among them all is a lack of a high-score list.
"That kind of competition wasn't encouraged," explains Alexander Stakhanov, one of the museum's founders and engineers. "If you got enough points you won a free game, but there was no 'high score' culture as in the West."
[from Wired]
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